I am a CG generalist who loves to learn new things, and always ready to try something new. I am currently an artist at Blizzard as a Lighter/ Compositor working on Overwatch's Cinematic Episodes.


Skills

Lighting, Modeling, Texturing, and Compositing

Programs:

3ds Max, Vray, Zbrush, Fusion, NUKE, Photoshop, After Effects

Availability: April 2016

Contact:

D[email protected]